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1. Please Define : CBM - in Science and Industry [original thread]
Hello fellow industry guys, Downloaded an app for my phone to play with, which basically calculates ore value based on value per refine or value per CBM... Sadly it doesn't say what CBM means.... I'm assuming it has something to do with the pri...
- by Jobie Thickburger - at 2016.05.03 19:13:42
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2. simple new corp mining op - in Science and Industry [original thread]
When we do a cash out op (IE all mine together to make profit only), We use a 1-2-3 split depending on what pilots bring. Frigs/Haulers get 1 share split Barges get a 2 share split Exumers and Boosting Orca get 3 share split. So, say I have 5 pe...
- by Jobie Thickburger - at 2016.05.01 18:56:14
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3. Living in a POS... Any Updates - in Science and Industry [original thread]
So its been a few Years since I've seriously looked into playing, and I'm enjoying a lot of the new changes and re-learning the game. One thing that I really wanted back in the day was some organized way to store goods within a POS. Years ago, I...
- by Jobie Thickburger - at 2012.10.23 02:07:00
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4. POS for research - in Science and Industry [original thread]
Don't Let Gavin's Comments scare you, He was simply stating that a single person can operate 3 labs at once. I doubt your at that level yet. You'll need to look into how many BPOs your going to be researching and inventing with too, as well as y...
- by Jobie Thickburger - at 2009.08.31 03:39:00
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5. Rule of thumb? You need X units of trit to make a ship of this class? - in Science and Industry [original thread]
For Guesstimation Purposes: Teir3 BS - 5 Teir2 BS - 4 Teir1 BS - 3 BC 2 Cruiser 1.5 DD 500k FF 50k For the most part those numbers are High to very high, but I like to have more than I need. If you want exact numbers, will have to build a s...
- by Jobie Thickburger - at 2009.08.31 03:31:00
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6. NPC corp POS? - in Science and Industry [original thread]
Originally by: Gavin DeVries 7 days, actually. The standings only count people who have been in the corp for 7 days, and it's calculated every downtime. If you make a new corp, it'll be the 7th downtime following before the standings adjus...
- by Jobie Thickburger - at 2009.08.26 17:42:00
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7. NPC corp POS? - in Science and Industry [original thread]
Nope, otherwise everyone'd be doing b/c they can't be wardeced.... Or was that your plan :P You can create a solo corp though and after about 5 days be able to anchor the POS (takes about that long for your stats to stabalize in to high sec). ...
- by Jobie Thickburger - at 2009.08.26 16:08:00
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8. ridicilous T2 ship prices - why? - in Science and Industry [original thread]
I'd have to agree with the above as well, The primary factor is that the number of moon minreals in game is pretty much a constant (from what I gather even less of one now than the beginning of the year), while the player base (and the number of T...
- by Jobie Thickburger - at 2009.08.26 16:03:00
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9. looking for a new pet project - in Science and Industry [original thread]
Originally by: Jastra Originally by: Jobie Thickburger Originally by: Brock Nelson Capital Ship production or research (whichever is your game) requires more than few hundred mil, the cheapest capital component blueprint go...
- by Jobie Thickburger - at 2009.08.24 15:13:00
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10. looking for a new pet project - in Science and Industry [original thread]
Originally by: Brock Nelson Capital Ship production or research (whichever is your game) requires more than few hundred mil, the cheapest capital component blueprint goes for around 700m. If production is your game, you might get away wit...
- by Jobie Thickburger - at 2009.08.24 11:00:00
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11. What to mine in High-sec? - in Science and Industry [original thread]
Or, you can just do what I do and mine everything :) You'll be surprised how fast you can strip an entire belt and how much you get out of it in minerals. Executor, The Economy
- by Jobie Thickburger - at 2009.08.24 00:08:00
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12. looking for a new pet project - in Science and Industry [original thread]
Hi all, I've saved up a few hundred mil isk and am looking into new personal projects to undertake. Was wondering if anyone had any ideas? At the moment, Cap ships seem to be calling my name, but not sure if I want to invest that much time into i...
- by Jobie Thickburger - at 2009.08.23 21:18:00
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13. [Bug check] POS: Unachoring Issue - in Science and Industry [original thread]
I'm trying to relocate one of my small POSs, and have run into a snag with the Corp hanger arrays. When I try to unanchor them, It tells me 'can't unanchor while items remain inside the hanger array'. At first I thought mabey a BM was left in ther...
- by Jobie Thickburger - at 2008.04.18 23:00:00
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14. POS guns, - in Science and Industry [original thread]
on a related note... is it possible to unanchor a CT if the guns around it are incapacitated, or do I need to blow them up? I know the old rule was all structrues had to be unanchored, but things changed a lot since last time I unanchored one. ...
- by Jobie Thickburger - at 2008.01.13 14:53:00
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15. POS guns, - in Science and Industry [original thread]
Ok, Quick and easy question, Do I need to do anything to re-online my POS guns after they've been shot into inactive mode and the CT is in reinforced? Executor, The Economy
- by Jobie Thickburger - at 2008.01.13 09:44:00
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16. Best Empire Mining ISK/Hour (In Theory) - in Science and Industry [original thread]
Average hulk mines 3 cans / hour. the only asteriod you can get in empire at 3 cans an hour is Veldspar 1 can veld yeilds 800k trit, 3 x 800k = 2.4 mil trit x 3.5 (good trit price in amarr), roughly 8.4 With your maxed out stuff, you can look ...
- by Jobie Thickburger - at 2007.10.18 22:22:00
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17. 100mil isk wallet - in Science and Industry [original thread]
Edited by: Jobie Thickburger on 18/10/2007 22:10:03 i'd have go go with gil on this one. Mass produciton of smaller vesslels (firgs/destroyers) can bring in a decent amount of money. Depending on your market, You can make about 10 mil off of ...
- by Jobie Thickburger - at 2007.10.18 22:09:00
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18. Trit Prices - in Science and Industry [original thread]
The best "fix" to the shuttle cap would probally be to simply decrease the amount you get from the refine on them, Or up their price to something like 15k-20k each. Still affordable by anyone, But would raise the trit cap to 6-7 ea. hehehe, so ho...
- by Jobie Thickburger - at 2007.10.18 22:00:00
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19. Claiming Sov - How do you do it? - in Science and Industry [original thread]
There's a guide to it in the Player's guide section Somewhere, But basically: You MUST be in an alliance. Anchor a POS in a system. Once online, there's an option to claim soverignty (forgot the exact wording of it, but its obvious) If contenst...
- by Jobie Thickburger - at 2007.10.06 00:05:00
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20. Need a POS setting up for my corp - in Science and Industry [original thread]
check the Sell forums, I've seen a couple guys offering this service in there. DO NOTE THOUGH: If you get someone to do this for you, It will actually be in another corp unless your already in a 1 man corp. It has nothing to do with personal sta...
- by Jobie Thickburger - at 2007.10.05 22:36:00
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